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	<title>Comments on: Video Games and Business: Analyze, Strategize or Execute</title>
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	<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/</link>
	<description>Dumping wisdom on design and the web</description>
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		<title>By: Mark</title>
		<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/comment-page-1/#comment-6375</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Wed, 18 Oct 2006 11:40:23 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=257#comment-6375</guid>
		<description>I think it&#039;s certainly possible to over strategize things. My own businesspartner does this on stuff we do internally. For client work though, he usually has a better grasp on a business need, than the owner does -- and that speaks volumes in terms of legitimacy with the client for us.

What I think is a bigger problem though is under strategizing and analysis, or just diving in without reading much of the manual. I think this is what&#039;s going on with much of web me too.oh and why we&#039;re seeing folks in the design community already wishing it would just die.

It&#039;s also the behind the rash of intellectual property concerns that we&#039;re seeing on the web, with the theivery of web design and [*cough] logos.

Execution is vital. but so is always being prepared, and ready for the game.</description>
		<content:encoded><![CDATA[<p>I think it&#8217;s certainly possible to over strategize things. My own businesspartner does this on stuff we do internally. For client work though, he usually has a better grasp on a business need, than the owner does &#8212; and that speaks volumes in terms of legitimacy with the client for us.</p>
<p>What I think is a bigger problem though is under strategizing and analysis, or just diving in without reading much of the manual. I think this is what&#8217;s going on with much of web me too.oh and why we&#8217;re seeing folks in the design community already wishing it would just die.</p>
<p>It&#8217;s also the behind the rash of intellectual property concerns that we&#8217;re seeing on the web, with the theivery of web design and [*cough] logos.</p>
<p>Execution is vital. but so is always being prepared, and ready for the game.</p>
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		<title>By: Eric</title>
		<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/comment-page-1/#comment-6374</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Tue, 17 Oct 2006 13:44:07 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=257#comment-6374</guid>
		<description>Graham,  That is awesome and it brings back some great memories.  Now you just need the spray gun to get them all in one shot. :)</description>
		<content:encoded><![CDATA[<p>Graham,  That is awesome and it brings back some great memories.  Now you just need the spray gun to get them all in one shot. :)</p>
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		<title>By: Devin</title>
		<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/comment-page-1/#comment-6373</link>
		<dc:creator>Devin</dc:creator>
		<pubDate>Tue, 17 Oct 2006 02:36:24 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=257#comment-6373</guid>
		<description>Interesting point, Rick. And I agree (I should&#039;ve been more specific). We want to ignore the same OLD mistakes.

&quot;You must learn from the mistakes of others. You canâ€™t possibly live long enough to make them all yourself.&quot; -Sam Levenson</description>
		<content:encoded><![CDATA[<p>Interesting point, Rick. And I agree (I should&#8217;ve been more specific). We want to ignore the same OLD mistakes.</p>
<p>&#8220;You must learn from the mistakes of others. You canâ€™t possibly live long enough to make them all yourself.&#8221; -Sam Levenson</p>
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		<title>By: Bryan Potts</title>
		<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/comment-page-1/#comment-6372</link>
		<dc:creator>Bryan Potts</dc:creator>
		<pubDate>Mon, 16 Oct 2006 23:53:54 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=257#comment-6372</guid>
		<description>Haha, Graham! Anyway...I agree with this post entirely. I dive in without the manual.  And discover the important information as I need to.</description>
		<content:encoded><![CDATA[<p>Haha, Graham! Anyway&#8230;I agree with this post entirely. I dive in without the manual.  And discover the important information as I need to.</p>
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		<title>By: Montoya</title>
		<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/comment-page-1/#comment-6371</link>
		<dc:creator>Montoya</dc:creator>
		<pubDate>Mon, 16 Oct 2006 22:06:53 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=257#comment-6371</guid>
		<description>Graham, you rock.</description>
		<content:encoded><![CDATA[<p>Graham, you rock.</p>
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		<title>By: karmatosed</title>
		<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/comment-page-1/#comment-6370</link>
		<dc:creator>karmatosed</dc:creator>
		<pubDate>Mon, 16 Oct 2006 21:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=257#comment-6370</guid>
		<description>Somtimes it does feel like you are playing pong on your own too or that you are experiencing some serious internet lag and getting your wizard killed in many a great way. Then again it might just be I have that feeling as it&#039;s monday. A balance of action and thought is also good - like all great video games really. Sometimes sneaky sneaky sometimes big guns and various chopping things. As with video games learn the path to the monkey god&#039;s gold by inserting the right combination of magic crystals... yep the analogy works with me and yes I&#039;ve got those magic crystals wrong before, learnt and not got hit in the head by the toxic creeper before. Time to wrestle the crocodile to save the Princess .. I mean get IE play with my website nicely :)</description>
		<content:encoded><![CDATA[<p>Somtimes it does feel like you are playing pong on your own too or that you are experiencing some serious internet lag and getting your wizard killed in many a great way. Then again it might just be I have that feeling as it&#8217;s monday. A balance of action and thought is also good &#8211; like all great video games really. Sometimes sneaky sneaky sometimes big guns and various chopping things. As with video games learn the path to the monkey god&#8217;s gold by inserting the right combination of magic crystals&#8230; yep the analogy works with me and yes I&#8217;ve got those magic crystals wrong before, learnt and not got hit in the head by the toxic creeper before. Time to wrestle the crocodile to save the Princess .. I mean get IE play with my website nicely :)</p>
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		<title>By: Rick Turoczy</title>
		<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/comment-page-1/#comment-6369</link>
		<dc:creator>Rick Turoczy</dc:creator>
		<pubDate>Mon, 16 Oct 2006 18:19:53 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=257#comment-6369</guid>
		<description>Devin, I think that was the original concept of a Board of Directors. Unfortunately, most Boards are a far cry from that, these days. However, at an individual level, there seems to a be a growing desire and need for mentors to help fill those sorts of roles. 

And it&#039;s not so much about &quot;avoiding mistakes&quot; as it is avoiding the same OLD mistakes. Use your time to make NEW mistakes. Don&#039;t waste time making the same old mistakes--unless they take you somewhere different than all of the other people who made them. ;)</description>
		<content:encoded><![CDATA[<p>Devin, I think that was the original concept of a Board of Directors. Unfortunately, most Boards are a far cry from that, these days. However, at an individual level, there seems to a be a growing desire and need for mentors to help fill those sorts of roles. </p>
<p>And it&#8217;s not so much about &#8220;avoiding mistakes&#8221; as it is avoiding the same OLD mistakes. Use your time to make NEW mistakes. Don&#8217;t waste time making the same old mistakes&#8211;unless they take you somewhere different than all of the other people who made them. ;)</p>
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		<title>By: Graham</title>
		<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/comment-page-1/#comment-6368</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Mon, 16 Oct 2006 16:53:32 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=257#comment-6368</guid>
		<description>I find that when a client is getting upset, using &quot;Up-Up-Down-Down-Left-Right-Left-Right-B-A-Select-Start&quot; works well :)</description>
		<content:encoded><![CDATA[<p>I find that when a client is getting upset, using &#8220;Up-Up-Down-Down-Left-Right-Left-Right-B-A-Select-Start&#8221; works well :)</p>
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	<item>
		<title>By: Devin</title>
		<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/comment-page-1/#comment-6366</link>
		<dc:creator>Devin</dc:creator>
		<pubDate>Mon, 16 Oct 2006 16:13:43 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=257#comment-6366</guid>
		<description>I consistently hear about how I need to &#039;jump in&#039; and &#039;give it a try&#039; and &#039;make mistakes&#039; in order to learn. I sometimes wonder, is there a better way? Has anyone tried to take all their experiences and take time to show others how to do it (minus the mistakes)? I guess that&#039;d be like making a manual or a guide on how not to &#039;die&#039;. Ever thought about writing that, Scrivs?

If it weren&#039;t for the Duck Hunt manual I would never have known plugging in the second controller lets you move the duck. I probably never would&#039;ve tried that..</description>
		<content:encoded><![CDATA[<p>I consistently hear about how I need to &#8216;jump in&#8217; and &#8216;give it a try&#8217; and &#8216;make mistakes&#8217; in order to learn. I sometimes wonder, is there a better way? Has anyone tried to take all their experiences and take time to show others how to do it (minus the mistakes)? I guess that&#8217;d be like making a manual or a guide on how not to &#8216;die&#8217;. Ever thought about writing that, Scrivs?</p>
<p>If it weren&#8217;t for the Duck Hunt manual I would never have known plugging in the second controller lets you move the duck. I probably never would&#8217;ve tried that..</p>
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		<title>By: Martin Ringlein</title>
		<link>http://www.wisdump.com/business/video-games-and-business-analyze-strategize-or-execute/comment-page-1/#comment-6367</link>
		<dc:creator>Martin Ringlein</dc:creator>
		<pubDate>Mon, 16 Oct 2006 15:53:34 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=257#comment-6367</guid>
		<description>I think it all depends on how you â€œstartâ€ the game. It sounds like you are referring to jumping into a business that you need to be successful quickly â€“ sort of like demanding to win the game the same day you bought it.

For a lot of freelance designers, it isnâ€™t a business at first â€“ it is something that grows into a business. We start small, one or two clients (most likely someone we already know). Our â€œbusinessâ€ and client list expands one client at a time, one project at a time, one dollar at a time. You learn a lot through trial and error; sometimes it takes error to really learn.

I think you are right though. We all just need to figure out first, what determines â€œsuccessâ€ â€“ build our strategy from there.</description>
		<content:encoded><![CDATA[<p>I think it all depends on how you â€œstartâ€ the game. It sounds like you are referring to jumping into a business that you need to be successful quickly â€“ sort of like demanding to win the game the same day you bought it.</p>
<p>For a lot of freelance designers, it isnâ€™t a business at first â€“ it is something that grows into a business. We start small, one or two clients (most likely someone we already know). Our â€œbusinessâ€ and client list expands one client at a time, one project at a time, one dollar at a time. You learn a lot through trial and error; sometimes it takes error to really learn.</p>
<p>I think you are right though. We all just need to figure out first, what determines â€œsuccessâ€ â€“ build our strategy from there.</p>
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