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	<title>Comments on: What WoW Can Teach Web 2.0</title>
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	<description>Dumping wisdom on the masses</description>
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		<title>By: World of Warcraft Account</title>
		<link>http://www.wisdump.com/web/what-wow-can-teach-web-20/comment-page-1/#comment-310783</link>
		<dc:creator>World of Warcraft Account</dc:creator>
		<pubDate>Mon, 27 Jul 2009 11:49:59 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=258#comment-310783</guid>
		<description>I would rather say that Web2.0 has a lot of features that WoW can borrow from it. I somehow do not think that the reverse is at all an option.      :)</description>
		<content:encoded><![CDATA[<p>I would rather say that Web2.0 has a lot of features that WoW can borrow from it. I somehow do not think that the reverse is at all an option.      :)</p>
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		<title>By: Sydney</title>
		<link>http://www.wisdump.com/web/what-wow-can-teach-web-20/comment-page-1/#comment-283558</link>
		<dc:creator>Sydney</dc:creator>
		<pubDate>Sat, 21 Mar 2009 10:19:21 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=258#comment-283558</guid>
		<description>I also think it’d be useful for us to have persistent, IRC-like chatrooms. Group chat IM sessions are transient at best. In most cases, it has crudely copied common internet technology, and crippled it in copying - IRC is one of the examples I’d have listed for that point of view. Great post i look forward to reading more.
Sydney
&lt;a href=&quot;http://mymmoshop.com/buy/world-of-warcraft-us/gold/index.php&quot; rel=&quot;nofollow&quot;&gt;Luwow Goldman&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I also think it’d be useful for us to have persistent, IRC-like chatrooms. Group chat IM sessions are transient at best. In most cases, it has crudely copied common internet technology, and crippled it in copying &#8211; IRC is one of the examples I’d have listed for that point of view. Great post i look forward to reading more.<br />
Sydney<br />
<a href="http://mymmoshop.com/buy/world-of-warcraft-us/gold/index.php" rel="nofollow">Luwow Goldman</a></p>
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	<item>
		<title>By: unwesen</title>
		<link>http://www.wisdump.com/web/what-wow-can-teach-web-20/comment-page-1/#comment-6393</link>
		<dc:creator>unwesen</dc:creator>
		<pubDate>Fri, 22 Jun 2007 17:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=258#comment-6393</guid>
		<description>Actually, I think WoW should borrow more from the web 2.0 than inspire it. In most cases, it has crudely copied common internet technology, and crippled it in copying - IRC is one of the examples I&#039;d have listed for that point of view. There&#039;s a more in-depth explanation already over at http://www.unwesen.de/articles/wow_design_improvements_chatting .</description>
		<content:encoded><![CDATA[<p>Actually, I think WoW should borrow more from the web 2.0 than inspire it. In most cases, it has crudely copied common internet technology, and crippled it in copying &#8211; IRC is one of the examples I&#8217;d have listed for that point of view. There&#8217;s a more in-depth explanation already over at <a href="http://www.unwesen.de/articles/wow_design_improvements_chatting" rel="nofollow">http://www.unwesen.de/articles/wow_design_improvements_chatting</a> .</p>
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		<title>By: Tropic Al</title>
		<link>http://www.wisdump.com/web/what-wow-can-teach-web-20/comment-page-1/#comment-6390</link>
		<dc:creator>Tropic Al</dc:creator>
		<pubDate>Fri, 05 Jan 2007 01:57:37 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=258#comment-6390</guid>
		<description>Screw the US dentists, I got quoted $25,000 to fix my teeth in the US.  So I found a dentist in Mexico and was only charged $11,500.  This was 2 years ago and I have never regreted it.</description>
		<content:encoded><![CDATA[<p>Screw the US dentists, I got quoted $25,000 to fix my teeth in the US.  So I found a dentist in Mexico and was only charged $11,500.  This was 2 years ago and I have never regreted it.</p>
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	<item>
		<title>By: Without my Sword I cannot sleep &#187; Blog Archive &#187; What Chess can teach Blogging</title>
		<link>http://www.wisdump.com/web/what-wow-can-teach-web-20/comment-page-1/#comment-6389</link>
		<dc:creator>Without my Sword I cannot sleep &#187; Blog Archive &#187; What Chess can teach Blogging</dc:creator>
		<pubDate>Mon, 13 Nov 2006 23:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=258#comment-6389</guid>
		<description>[...] Inspired by somewhat recent article from 9rules&#8217; Scrivs&#8217;, &#8220;What WoW can teach Web 2.0&#8243;, I decided to write a similar article regarding some of the mistakes that I&#8217;ve seen some blogs making, even big ones. [...]</description>
		<content:encoded><![CDATA[<p>[...] Inspired by somewhat recent article from 9rules&#8217; Scrivs&#8217;, &#8220;What WoW can teach Web 2.0&#8243;, I decided to write a similar article regarding some of the mistakes that I&#8217;ve seen some blogs making, even big ones. [...]</p>
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	<item>
		<title>By: Gerald</title>
		<link>http://www.wisdump.com/web/what-wow-can-teach-web-20/comment-page-1/#comment-6388</link>
		<dc:creator>Gerald</dc:creator>
		<pubDate>Thu, 02 Nov 2006 16:52:39 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=258#comment-6388</guid>
		<description>You&#039;re spot on-gamers&#039; communities and, even virtual worlds provide a &#039;purer&#039; experience than most web apps and social networks. I blogged about the mashing of virtual world communities with social networks as the future of social networking and a potential strategic direction for Friendster in a post called Why I Would Buy Friendster? on my blog geraldjoseph.typepad.com.</description>
		<content:encoded><![CDATA[<p>You&#8217;re spot on-gamers&#8217; communities and, even virtual worlds provide a &#8216;purer&#8217; experience than most web apps and social networks. I blogged about the mashing of virtual world communities with social networks as the future of social networking and a potential strategic direction for Friendster in a post called Why I Would Buy Friendster? on my blog geraldjoseph.typepad.com.</p>
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	<item>
		<title>By: Donnagh McDonnagh &#187; Blog Archive &#187; links for 2006-10-28</title>
		<link>http://www.wisdump.com/web/what-wow-can-teach-web-20/comment-page-1/#comment-6387</link>
		<dc:creator>Donnagh McDonnagh &#187; Blog Archive &#187; links for 2006-10-28</dc:creator>
		<pubDate>Sat, 28 Oct 2006 21:07:04 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=258#comment-6387</guid>
		<description>[...] What WoW Can Teach Web 2.0 Â» Wisdump Blog on WisDump, the 9rules folks, explaining how Web2.0 can benefit from successes of World of Warcraft (tags: web2.0 virtualworlds design) [...]</description>
		<content:encoded><![CDATA[<p>[...] What WoW Can Teach Web 2.0 Â» Wisdump Blog on WisDump, the 9rules folks, explaining how Web2.0 can benefit from successes of World of Warcraft (tags: web2.0 virtualworlds design) [...]</p>
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	<item>
		<title>By: JC</title>
		<link>http://www.wisdump.com/web/what-wow-can-teach-web-20/comment-page-1/#comment-6386</link>
		<dc:creator>JC</dc:creator>
		<pubDate>Wed, 25 Oct 2006 20:03:13 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=258#comment-6386</guid>
		<description>Are you ever going to hit 60, Paul?</description>
		<content:encoded><![CDATA[<p>Are you ever going to hit 60, Paul?</p>
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	<item>
		<title>By: Jeff Barr&#8217;s Blog &#187; Links for Monday, October 23, 2006</title>
		<link>http://www.wisdump.com/web/what-wow-can-teach-web-20/comment-page-1/#comment-6385</link>
		<dc:creator>Jeff Barr&#8217;s Blog &#187; Links for Monday, October 23, 2006</dc:creator>
		<pubDate>Tue, 24 Oct 2006 17:59:43 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=258#comment-6385</guid>
		<description>[...] WISDUMP: What WoW Can Teach Web 2.0 - &#8220;Maybe its not fair to compare an online game with static sites that donâ€™t offer the interactivity of an online universe. But sit back and take a look at how great some of these sites could be if they implemented what WoW does just a bit more into their fold.&#8220; [...]</description>
		<content:encoded><![CDATA[<p>[...] WISDUMP: What WoW Can Teach Web 2.0 &#8211; &#8220;Maybe its not fair to compare an online game with static sites that donâ€™t offer the interactivity of an online universe. But sit back and take a look at how great some of these sites could be if they implemented what WoW does just a bit more into their fold.&#8220; [...]</p>
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	<item>
		<title>By: Torley</title>
		<link>http://www.wisdump.com/web/what-wow-can-teach-web-20/comment-page-1/#comment-6384</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sun, 22 Oct 2006 08:34:27 +0000</pubDate>
		<guid isPermaLink="false">http://wisdump.com/?p=258#comment-6384</guid>
		<description>Whoa, very cool. All the connections in the world. I work for Linden Lab, makers of Second Life. I came across here while learning more about 9rules and Paul Scrivens!

Scrivs, are you a Second Life Resident too?

You may know we have a &quot;frequent update&quot; dilemma in which too many updates gets complained about too because the downtime jostles aside planned events. At least now it&#039;s planned for every two weeks, and in the future, we hope to move towards a &quot;heterogeneous&quot; grid that doesn&#039;t need to down in one fell swoop.

I also think it&#039;d be useful for us to have persistent, IRC-like chatrooms. Group chat IM sessions are transient at best.

Keep up the wonderful work and t&#039;care! :D</description>
		<content:encoded><![CDATA[<p>Whoa, very cool. All the connections in the world. I work for Linden Lab, makers of Second Life. I came across here while learning more about 9rules and Paul Scrivens!</p>
<p>Scrivs, are you a Second Life Resident too?</p>
<p>You may know we have a &#8220;frequent update&#8221; dilemma in which too many updates gets complained about too because the downtime jostles aside planned events. At least now it&#8217;s planned for every two weeks, and in the future, we hope to move towards a &#8220;heterogeneous&#8221; grid that doesn&#8217;t need to down in one fell swoop.</p>
<p>I also think it&#8217;d be useful for us to have persistent, IRC-like chatrooms. Group chat IM sessions are transient at best.</p>
<p>Keep up the wonderful work and t&#8217;care! :D</p>
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